Using UX Research & Product Strategy to Tackle Food Waste (Part 1)

Using UX Research to Tackle Food Waste (Part 1)

Using UX Research & Product Strategy to Tackle Food Waste (Part 1)

Using UX Research & Product Strategy to Tackle Food Waste (Part 1)

At Tech Fleet, our mission was to tackle the issue of edible surplus food ending up in landfills instead of feeding those in need. With Food Distro, we aimed to revolutionize the status quo by bridging the gap between food businesses and nonprofits, offering a crucial link for surplus food to find its way to those who need it most.

Company

Company

Tech Fleet

Tech Fleet

Project Type

Project Type

Non-Profit

Non-Profit

My Role

My Role

Apprentice UX Researcher

Apprentice UX Researcher

Team Composition

Team Composition

A total of 4 teams, each team has 2 leads & 4 apprentices:

  • Product Managers

  • Product Strategists

  • UX Researchers

  • UX Designers

*Dev team will join in on later phases.

A total of 4 teams, each team has 2 leads & 4 apprentices:

  • Product Managers

  • Product Strategists

  • UX Researchers

  • UX Designers

*Dev team will join in on later phases.

Project Duration

Project Duration

8 weeks

8 weeks

Tools Used

Tools Used

Figma, Miro, Apollo, Zoom

Figma, Miro, Apollo, Zoom

Background

Back in 2023, I joined Tech Fleet, an organization that connects creatives with projects submitted by non-profits, to gain hands-on experience working on industry projects. With Food Distro, I was in charge of the user interviews: scheduling, organizing, and collecting & analyzing data. Our team also evenly split the tasks of secondary research, interview recruitment, drafting interview questions, and presenting our findings to our stakeholders.

Tech Fleet is a non-profit organization geared towards providing opportunities for talent and businesses a space to work together. I first got involved with the organization to gain experience on real world projects and was invited to join this particular project by the lovely UX research co-lead, Rachel Beyerlein.

My role in the research team revolved around

Challenge

Starting Phase 2 of this project, we had a lot of questions that needed answering, namely:

  • What sector generates the most food waste?

  • Which step along the food chain can we feasibly tackle?

  • What are the pain points/limiting steps in their current process?

Results

With the completion of Phase 2, we found that:

  • 81% of unsold food & beverages are not redistributed

  • Inefficient communication between donors & distributors are a main pain point hindering redistribution

  • Retailers & redistributors want a solution that doesn't add too many extra steps for staff

Snapshot Overview of High Level Findings

Challenges from the start: Hurdles to overcome

Switching Gears: Pivoting from C2C to B2B

New Client, New Goals

  • Open source platform: Create a tool that can be used by any organization, community, or individual nationwide (USA for now) to start their food redistribution project.

  • Legal Research: Investigate the legal landscape of food redistribution in America.

  • User-friendly application: Develop a mobile & desktop-friendly application with the aim to implement AI features in the future.

  • Geographical Target: Focus on the USA.

Key Deliverable: Produce a prototype for user testing in next phase.

  • Open source platform: Create a tool that can be used by any organization, community, or individual nationwide (USA for now) to start their food redistribution project.

  • Legal Research: Investigate the legal landscape of food redistribution in America.

  • User-friendly application: Develop a mobile & desktop-friendly application with the aim to implement AI features in the future.

  • Geographical Target: Focus on the USA.

Key Deliverable: Produce a prototype for user testing in next phase.

Shift in product vision: C2C to B2B

Although the original goal of this project hasn't changed, a few fundamental aspects have changed for this phase, such as the pivot from a mobile C2C platform to a B2B platform.


The reason for this change? There's been a change in Client, accompanied by a different set of expectations.


In Phase 1, we created a mobile C2C app, similar to the popular Too Good To Go model, but with individuals who donate food and individuals who take the food.


In Phase 2, we will be focussing on creating an open source B2B platform that can be used by any organization to combat food waste.

Although the original goal of this project hasn't changed, a few fundamental aspects have changed for this phase, such as the pivot from a mobile C2C platform to a B2B platform.


The reason for this change? There's been a change in Client, accompanied by a different set of expectations.


In Phase 1, we created a mobile C2C app, similar to the popular Too Good To Go model, but with individuals who donate food and individuals who take the food.


In Phase 2, we will be focussing on creating an open source B2B platform that can be used by any organization to combat food waste.

Although the original goal of this project hasn't changed, a few fundamental aspects have changed for this phase, such as the pivot from a mobile C2C platform to a B2B platform.


The reason for this change? There's been a change in Client, accompanied by a different set of expectations.


In Phase 1, we created a mobile C2C app, similar to the popular Too Good To Go model, but with individuals who donate food and individuals who take the food.


In Phase 2, we will be focussing on creating an open source B2B platform that can be used by any organization to combat food waste.

Although the original goal of this project hasn't changed, a few fundamental aspects have changed for this phase, such as the pivot from a mobile C2C platform to a B2B platform.


The reason for this change? There's been a change in Client, accompanied by a different set of expectations.


In Phase 1, we created a mobile C2C app, similar to the popular Too Good To Go model, but with individuals who donate food and individuals who take the food.


In Phase 2, we will be focussing on creating an open source B2B platform that can be used by any organization to combat food waste.

Phase 2 Objectives: UXR edition

Establishing a baseline: Questions to answer

Food waste was a huge monster to tackle and with so many factors, players, and laws involved in food waste a food redistribution, there was a lot to cover.

With so many questions, we struggled with narrowing down the scope of the research and scope creep was a real issue. We only had 8 weeks and time was ticking.


In the end, we turned to our research to guide our way through this hurdle. Using secondary research as our starting point, we narrowed our focus down on addressing 4 main questions:



Diving in, here are some notable pieces of data that we've found, with supporting visualizations:


Diving in, here are some notable pieces of data that we've found, with supporting visualizations:

49% of food wasted in America is generated by food related businesses

81% of unsold retail food & beverages are not rescued for redistribution

81% of unsold retail food & beverages are not rescued for redistribution

"The greatest opportunities lie in improving value chain communication and coordination"

"The greatest opportunities lie in improving value chain communication and coordination"

Major Findings: Top 3 Food Redistribution Barriers

Baseline Established: Now what?

Using secondary research as our starting point, we narrowed our focus down on addressing 4 main questions:

Using secondary research as our starting point, we narrowed our focus down on addressing 4 main questions:

Using secondary research as our starting point, we narrowed our focus down on addressing 4 main questions:

TL;DR — We wanted to focus on understanding the needs of current redistribution efforts to see if & how we can make their systems better.

Cross-team check-in: Adjusting trajectory

Adjusting project trajectory

Armed with our newfound baseline, we had a check-in meeting with the rest of the teams (Product, Strategy, & Design) and conveyed our findings.


Here's a breakdown of the process, outcomes, and shift in product strategy:

Straight to the source: User interviews

Straight to the source: User interviews

To answer that final question (#4: What practices are working well & what are their challenges?), we needed to interview real people to truly get to the root of the issue.


Our team established the main research questions for both perspectives (donor & distributor) as well as the user criteria for interview recruitment, shown below:

To answer that final question (#4: What practices are working well & what are their challenges?), we needed to interview real people to truly get to the root of the issue.


Our team established the main research questions for both perspectives (donor & distributor) as well as the user criteria for interview recruitment, shown below:

My role in all of this

My role in all of this

My role in this phase of the project mainly revolved around the user interviews:

My role in this phase of the project mainly revolved around the user interviews:

My role in this phase of the project mainly revolved around the user interviews:

Major roadblock: Interview recruitment

Major roadblock: Interview recruitment

Right when things were about to pick up, we ran into a major issue: the lack of interview participants. Despite our outreach efforts, we struggled with recruitment, cancellations, and no-shows.

Right when things were about to pick up, we ran into a major issue: the lack of interview participants. Despite our outreach efforts, we struggled with recruitment, cancellations, and no-shows.

Putting it all together: Interview insights

For a detailed breakdown of all insights — high, mid, and low level— please visit our Google Slides presentation.

From Research to Design

Our research unearthed critical insights that directly shaped the design decisions for the platform.


By understanding the needs and challenges faced by food businesses and redistribution organizations, we proposed features that address these pain points. Here's how our research translated into actionable design improvements:

At the end of the day, it's still a business

How could our platform impact businesses, you ask? Here are a few key benefits businesses can reap from using our application when it comes to food redistribution. (Hover over each image to read more)

Reflections & lessons learned

  1. Navigating Open-Ended Requests: 

    • Working on a project with such an open-ended request required me to constantly iterate and adapt our approach, pushing me to think creatively and strategically.

    • I learned the importance of defining clear objectives early on and maintaining flexibility to adjust our plans as new information emerged.


  2. Managing Constraints: 

    • Managing multiple project constraints, including time, resources, and scope, was another significant challenge.

    • I was able to navigate these constraints by prioritizing tasks, setting realistic goals, and maintaining open communication within our team.

    • This experience really opened my eyes to the immense value product managers bring and how hard it can be to stay focused and agile in the face of limitations.


  3. Impact of Cross-Functional Collaboration: 

    • Collaborating with a cross-functional team in an agile setting had a profound impact on our productivity.

    • The frequent check-ins, workshops, and collaborative problem-solving sessions enhanced our ability to stay aligned and respond quickly to changes.

    • This supportive environment helped me foster a deeper understanding and appreciation of each team member's expertise and contributions.

  1. Navigating Open-Ended Requests: 

    • Working on a project with such an open-ended request required me to constantly iterate and adapt our approach, pushing me to think creatively and strategically.

    • I learned the importance of defining clear objectives early on and maintaining flexibility to adjust our plans as new information emerged.


  2. Managing Constraints: 

    • Managing multiple project constraints, including time, resources, and scope, was another significant challenge.

    • I was able to navigate these constraints by prioritizing tasks, setting realistic goals, and maintaining open communication within our team.

    • This experience really opened my eyes to the immense value product managers bring and how hard it can be to stay focused and agile in the face of limitations.


  3. Impact of Cross-Functional Collaboration: 

    • Collaborating with a cross-functional team in an agile setting had a profound impact on our productivity.

    • The frequent check-ins, workshops, and collaborative problem-solving sessions enhanced our ability to stay aligned and respond quickly to changes.

    • This supportive environment helped me foster a deeper understanding and appreciation of each team member's expertise and contributions.

What's in store for the future?

In Phase 3, we'll build on what we've achieved so far:

  • We'll focus on testing the platform through usability testing and continuing gathering feedback. 

    • This is crucial to validating our design decisions & ensuring the platform meets the needs of both target user groups.

  • We will also further explore the platform's technical feasibility and scalability, laying the groundwork for broader implementation across various organizations nationwide.

Outside of the project, I'll keep working on the designs to make them even better. This ongoing effort will be shown in Part 2 on my portfolio, where I'll share these updated designs (coming soon).

In Phase 3, we'll build on what we've achieved so far:

  • We'll focus on testing the platform through usability testing and continuing gathering feedback. 

    • This is crucial to validating our design decisions & ensuring the platform meets the needs of both target user groups.

  • We will also further explore the platform's technical feasibility and scalability, laying the groundwork for broader implementation across various organizations nationwide.

Outside of the project, I'll keep working on the designs to make them even better. This ongoing effort will be shown in Part 2 on my portfolio, where I'll share these updated designs (coming soon).

Reaching the finish line

At the end of our 8-week sprint, it was time to look back and evaluate whether we've successfully achieved our goal for Sprint 2 and met our Client's expectations:

Though we were unable to meet the open-source platform goal for this phase, it will be addressed in the next phases, once development begins.

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